Skills represent learned ability to accomplish tasks as opposed to innate ability.  When used actively, they are always associated with an attribute. 

Skills cost 10 Experience per rank after character creation.  Ranks above 6 follow high advancement rules.

Combat Intuition Knowledge Physical Social
Evasion Discernment Crafts Agility Expression
Melee Investigation Culture Athletics Intimidation
Ranged Politics Etiquette Ride Leadership
Strategy Streetwise Medicine Stealth Negotiation
Withstand Survival Scholarship Thievery Subterfuge

Knowledge Skills

Intuition Skills

Physical Skills

Social Skills

Combat Skills

Back to Character Qualities and Creation


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