Reputation is a combination of how power players view you and the specific skills it took to get their attention as such. A rank of Reputation gives you:
- Matched dice when Risking on a specific skill (noted by Risk Skill) equal to your total Reputation. These extra dice do not increase your chance of dramatic failure from Risking. For example, if a character has 2 dots in Killer and is Risking 1 on an Intimidation check, she would gain 2 dice total: the first as normal from Risking, and one extra from Killer Reputation. If she were to Risk 3 on that same check, she would gain 5 dice: 3 as normal from Risk, and 2 due to Killer Reputation 2.
- Added bonus dice equal to rank when asking for Favors from specific kinds of people.
- One unique ability corresponding to your Reputation, picked from a list of 5. Every odd rank (1, 3, 5, 7, 9) gives you another.
A rank of reputation has a base cost of 10 experience. Each rank of Reputation beyond character creation, even early ones, follows high advancement rules.
Killer: A reputation for those who put people in the ground. Backgrounds/Professions: Soldier, Assassin, Gladiator. Risk Skill: Intimidation
Commander: A reputation for those who are aspiring or accomplished leaders. Backgrounds/Professions: Centurion, Noble, Gang Leader. Risk Skill: Leadership.
Competitor: A reputation for those who have fashioned themselves into minor celebrities in gladiatorial, tournament, racing, duel, or other similar circles, and are good at playing to a crowd. Backgrounds/Professions: Gladiator, Chariot Racer, Duelist. Risk Skill: Expression
Loremaster: A reputation for those who seek the truth of the past and exploit it as best they can in the present. Backgrounds/Professions: Academic, Archaeologist, Treasure Hunter. Risk Skill: Scholarship
Nobility: A reputation for those who are born into or clawed their way up to the upper class. Backgrounds/Professions: Noble Scion, Praetorian Guard, Merchant's Daughter. Risk Skill: Etiquette
Lowlife: A reputation for those who are most comfortable among "undesirable" company. Backgrounds/Professions: Fence, Thief, Smuggler, Grifter. Risk Skill: Streetwise
Ranger: A reputation for those who understand and fear nature. Backgrounds/Professions: Hunter, Farmer, Explorer. Risk Skill: Survival
Merchant: A reputation for those who are well experienced with the accumulation, acquirement, and expenditure of wealth. Backgrounds/Professions: Merchant, Mercenary, Noble. Risk Skill: Negotiation